NewslettersNewsletters


Newsletter #0,August 1994,Organization

Newsletter #1 September 1994,Electronic Theatre Siggraph 94

Newsletter #2,October 1994,Synthetic Actors

Newsletter #3,November 1994,Commodore Amiga Animation

Newsletter #4,December 1994,Raytracing and POV

Newsletter #5 January 1995,CAD based animation

Newsletter #6,February 1995,Physically based animation and modeling

Newsletter #7,March 1995,Interactive Multimedia

Newsletter #8,April 1995,Animation Tips and Tricks panel

Newsletter #9,May 1995,Multimedia Content

Newsletter #10,June 1995,Specialized equipment and technology for animation

Newsletter #11,July 1995,Fractals : Magic, myth and lies

Newsletter #12,August 1995,Indigo 2 Impact

Newsletter #13,September 1995,Siggraph 95 Video Review - WebMuseum of Latinamerica (with participation of the Mexico City Chapter on the Interactive Communities in SIGGRAPH 95)

Newsletter #14,October 1995,Introduction to Scientific Visualization

Newsletter #15,November 1995,Adventures and misfortunes of a 3D animation

Newsletter #16,December 1995,Geographical Information Systems and Remote Perception Analysis

Newsletter #17,January 1996,VRML (Virtual Reality Modeling Language)

Newsletter #18,Febuary 1996,Multimedia Interfaces for Educational Software

Newsletter #19,March 1996,Visualization Laboratory (National University of Mexico)

Newsletter #20,April 1996,Computer Graphics ANIMEX 96 Show

Newsletter #21,May 1996,Computer Graphics S.A.

Newsletter #22,June 1996,Animation with Alias 7.0

Newsletter #23,July 1996,Animation with Softimage in NT

Newsletter #24,September 1996,Siggraph 96 Video Review

Newsletter #25,October 1996,Microanimations for the WWW

Newsletter #26,November 1996,to be announced

Newsletter #27,December 1996,to be announced

Newsletter #28,January 1997,Carlos Pellicer his poetry on CD-ROM

Newsletter #29,Febuary 1997,Tips and Tricks Workshop

Newsletter #30,March 1997,Computer Demos

Newsletter Special Report,Visual Computing 97

Newsletter #31,April 1997,Animex 97

Newsletter #32,May 1997,The Confessionary

Newsletter #33,June 1997,3D Studio Max

Newsletter #34,July 1997,Virtual Voyage on the Intestins

Newsletter #35,September 1997,Siggraph 97 Video Review

Newsletter #36,October 1997,How to Make a Demo Reel

Newsletter #37,November 1997,Character Animation

Newsletter #38,December 1997,How to make an Animation for SIGGRAPH

Newsletter #39,January 1998,Vectorial Animation using Flash 2.0

Newsletter #40,Febuary 1998,Quick Time VR

Newsletter #41,April 1998,Animex 98

Special Report, April 20-24 1998,Visual Computing 98

Newsletter #42,May 1998,Fractal Compression

Newsletter #43,June 1998,Landscapes

Newsletter #44,August 1998,SIGGRAPH 98 Electronic Theater

Newsletter #45,September 1998,to be announced

Newsletter #46,October 1998,to be announced

Newsletter #47,November 1998,Cacaxtla in Virtual Reality

Newsletter #48,December 1998,Alias/Wavefront Maya

Newsletter #49,January 1999,Designing User Interfaces

Newsletter #50,Febuary 1999,Interactive Products

Newsletter #51,March 1999,Round Table of VRML

Newsletter #52,April 1999,Animex 99

Newsletter #53,May 1999,MIT (Mexican Infrared Telescope New Technology)

Newsletter #54,June 1999,Expert Tips on Photoshop for the WEB

Newsletter #55,July 1999,Virtual Reality: What everybody should know

Newsletter #56,September 1999,SIGGRAPH 99 Electronic Theater

Newsletter #58,October 1999,to be announced

Newsletter #59,November 1999,to be announced

Newsletter #60,December 1999,to be announced

Newsletter #61,January 2000,to be announced

Newsletter #62,Febuary 2000,to be announced

Newsletter #63,March 2000,to be announced


Return to the Home Page of the Professional Group SIGGRAPH Mexico City.